The Downhill Distance Derby
Dan's car selection for the 2009 Downhill Distance Cup. He Lost.
2.1 AKA: The Main event, Downhill Distance Racing, The VwV
This event takes place on a constructed one lane track which is designed by officers of the association. It is suggested to be at least ten feet high, and should have an obstacle (such as a curve,) however this is not required. Each track may be adjusted with house rules. The tournament style is a double elimination bracket.
Standing house rules for the current Old State Road track: Cars must make it more than half way around the bend in the track for the run to count. Back wall bounces count, and distance is measured from the side nearest to the wall.
2.1b Cars shall be released at the top of the track. There shall be no “safety drops” (releasing from half way up the track to prevent turnover) unless mandated by the rules. The cars shall be released in order chosen through a coin toss or a general agreement if one can be reached.
2.1c Cars must make it all the way down the track (or past a point that is agreed on) to have their runs count. A car has three chances to successfully navigate the track, if after three drops the car cannot navigate off the track (or past an agreed on point) then the car is considered turned over for purpose of scoring. Upon stopping, a car must be on its wheels for its run to count. An upright car knocked over by the second car counts from where it was last on its wheels. If it is knocked further and stays upright, than that distance is given to it for final scoring. If a car is not on its wheels, but is hit by the second car and knocked upright, it is considered upright and scored from where it lies. Cars may only be propelled by gravity. After both cars have made their run, if one car is upright and the other is not, then the upright car wins.
2.1d At the end of a run, whichever car is further from the end of the track is declared the winner and is advanced to the next round. The loser is either advanced to the loser’s bracket or eliminated. Note: on some tracks, “bounce back” from the wall is added to the run. This is taken from the closest edge of the car to the wall which it bounced off of.
2.1e The redo. Each participant has three (or more or less if determined by the local track officials) redos that they may call for the entirety of this event. The redo gives the racer the ability to send his or her car down the slope again in an attempt to score a further run. The other competitor does not have to run their car again, but must make the decision before the redoer sends his/her car down the slope. Once these redos are used, they may not be used again until a new event.
2.1f The Ultimate Redo. Each player has one Ultimate Redo per event, this redo functions the same as the Redo described in 4.1e, but the Ultimate Redo forces the other player to run his or her car again too.
2.1g The tournament is run in a double elimination bracket system. The amount of seeds in the event will be determined each year by the rules committee with suggestion by the executive officer.
2.1h The seeding of the event will allow the winner of the previous year (if participating) to have a bye for the previous year’s winner (or a substitute chosen by that participant if the car is forcefully retired) if there is an odd number of cars involved in the event. Seeding should attempt to keep players from facing their own cars in the first round.
2.1i All officers shall be given the opportunity to field the same amount of cars. In rare cases the previous year’s winner may be allowed to have one extra slot for the winning car. The exact allocation of seeds to player will be determined before the race by the rules committee under the direction of the Executive officer.
2.1j At the end of each bracket, the winners shall face each other. Since it is double elimination, the winner of the winner’s bracket must be defeated in two matches for the winner of the loser’s bracket to win the event. Second place shall be awarded to the loser of the final match, places shall then be determined from the loser’s bracket.
2.1k This event will award the Vernon W. Vogel Memorial Trophy at eligible events. AKA the VwV.
This event takes place on a constructed one lane track which is designed by officers of the association. It is suggested to be at least ten feet high, and should have an obstacle (such as a curve,) however this is not required. Each track may be adjusted with house rules. The tournament style is a double elimination bracket.
Standing house rules for the current Old State Road track: Cars must make it more than half way around the bend in the track for the run to count. Back wall bounces count, and distance is measured from the side nearest to the wall.
2.1b Cars shall be released at the top of the track. There shall be no “safety drops” (releasing from half way up the track to prevent turnover) unless mandated by the rules. The cars shall be released in order chosen through a coin toss or a general agreement if one can be reached.
2.1c Cars must make it all the way down the track (or past a point that is agreed on) to have their runs count. A car has three chances to successfully navigate the track, if after three drops the car cannot navigate off the track (or past an agreed on point) then the car is considered turned over for purpose of scoring. Upon stopping, a car must be on its wheels for its run to count. An upright car knocked over by the second car counts from where it was last on its wheels. If it is knocked further and stays upright, than that distance is given to it for final scoring. If a car is not on its wheels, but is hit by the second car and knocked upright, it is considered upright and scored from where it lies. Cars may only be propelled by gravity. After both cars have made their run, if one car is upright and the other is not, then the upright car wins.
2.1d At the end of a run, whichever car is further from the end of the track is declared the winner and is advanced to the next round. The loser is either advanced to the loser’s bracket or eliminated. Note: on some tracks, “bounce back” from the wall is added to the run. This is taken from the closest edge of the car to the wall which it bounced off of.
2.1e The redo. Each participant has three (or more or less if determined by the local track officials) redos that they may call for the entirety of this event. The redo gives the racer the ability to send his or her car down the slope again in an attempt to score a further run. The other competitor does not have to run their car again, but must make the decision before the redoer sends his/her car down the slope. Once these redos are used, they may not be used again until a new event.
2.1f The Ultimate Redo. Each player has one Ultimate Redo per event, this redo functions the same as the Redo described in 4.1e, but the Ultimate Redo forces the other player to run his or her car again too.
2.1g The tournament is run in a double elimination bracket system. The amount of seeds in the event will be determined each year by the rules committee with suggestion by the executive officer.
2.1h The seeding of the event will allow the winner of the previous year (if participating) to have a bye for the previous year’s winner (or a substitute chosen by that participant if the car is forcefully retired) if there is an odd number of cars involved in the event. Seeding should attempt to keep players from facing their own cars in the first round.
2.1i All officers shall be given the opportunity to field the same amount of cars. In rare cases the previous year’s winner may be allowed to have one extra slot for the winning car. The exact allocation of seeds to player will be determined before the race by the rules committee under the direction of the Executive officer.
2.1j At the end of each bracket, the winners shall face each other. Since it is double elimination, the winner of the winner’s bracket must be defeated in two matches for the winner of the loser’s bracket to win the event. Second place shall be awarded to the loser of the final match, places shall then be determined from the loser’s bracket.
2.1k This event will award the Vernon W. Vogel Memorial Trophy at eligible events. AKA the VwV.